Deckmasters
[2][R][R] Goblin Mutant
DKM#12#N
TrampleGoblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.Goblin Mutant can't block creatures with power 3 or greater.
[uncommon] uncommon
Deckmasters
[R] Death Spark
DKM#11#N
Death Spark deals 1 damage to any target.At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay . If you do, return Death Spark to your hand.
[uncommon] uncommon
Deckmasters
[3][B] Phantasmal Fiend
DKM#8A#N
: Phantasmal Fiend gets +1/-1 until end of turn.: Switch Phantasmal Fiend's power and toughness until end of turn.
[common] common
Deckmasters
[4] Icy Manipulator
DKM#36#N
, : Tap target artifact, creature, or land.
[uncommon] uncommon
Deckmasters
[1][R] Guerrilla Tactics
DKM#13A#N
Guerrilla Tactics deals 2 damage to any target.When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
[common] common
Deckmasters
[X][2][B] Soul Burn
DKM#9#N
Spend only black and/or red mana on X.Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
[common] common
Deckmasters
[3][B] Phantasmal Fiend
DKM#8B#N
: Phantasmal Fiend gets +1/-1 until end of turn.: Switch Phantasmal Fiend's power and toughness until end of turn.
[common] common
Deckmasters
[2][B][B] Abyssal Specter
DKM#1#N
FlyingWhenever Abyssal Specter deals damage to a player, that player discards a card.
[uncommon] uncommon
Deckmasters
[1][B][B] Lim-Dûl's High Guard
DKM#6B#N
First strike: Regenerate Lim-Dûl's High Guard.
[common] common
Deckmasters