Mirage
[U] Shaper Guildmage
MIR#91#N
, : Target creature gains first strike until end of turn., : Target creature gets +1/+0 until end of turn.
[common] common
Mirage
[3] Ventifact Bottle
MIR#323#N
, : Put X charge counters on Ventifact Bottle. Activate only as a sorcery.At the beginning of your first main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add for each charge counter removed this way.
[rare] rare
Mirage
[2][G][G] Preferred Selection
MIR#233#N
At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay . If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library.
[rare] rare
Mirage
Grasslands
MIR#327#N
Grasslands enters tapped., Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
[uncommon] uncommon
Mirage
[2][W] Sacred Mesa
MIR#37#N
At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.: Create a 1/1 white Pegasus creature token with flying.
[rare] rare
Mirage
[1][W] Divine Retribution
MIR#12#N
Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.
[rare] rare
Mirage
[3][W] Auspicious Ancestor
MIR#3#N
When Auspicious Ancestor dies, you gain 3 life.Whenever a player casts a white spell, you may pay . If you do, you gain 1 life.
[rare] rare
Mirage
[1][B] Soul Rend
MIR#144#N
Destroy target creature if it's white. A creature destroyed this way can't be regenerated.Draw a card at the beginning of the next turn's upkeep.
[uncommon] uncommon
Mirage
[2][U][R] Emberwilde Caliph
MIR#262#N
Flying, trampleEmberwilde Caliph attacks each combat if able.Whenever Emberwilde Caliph deals damage, you lose that much life.
[rare] rare
Mirage
[1][W][U] Leering Gargoyle
MIR#271#N
Flying: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
[rare] rare
Mirage