Mirage
[2][U][U][U] Ancestral Memories
MIR#52#N
Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.
[rare] rare
Mirage
[2][G][G] Maro
MIR#228#N
Maro's power and toughness are each equal to the number of cards in your hand.
[rare] rare
Mirage
[3][R][G] Sawback Manticore
MIR#281#N
: Sawback Manticore gains flying until end of turn.: Sawback Manticore deals 2 damage to target attacking or blocking creature. Activate only if Sawback Manticore is attacking or blocking and only once each turn.
[rare] rare
Mirage
[1][B][B] Choking Sands
MIR#113#N
Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
[common] common
Mirage
[W][W] Illumination
MIR#21#N
Counter target artifact or enchantment spell. Its controller gains life equal to its mana value.
[uncommon] uncommon
Mirage
[4] Grinning Totem
MIR#303#N
, , Sacrifice Grinning Totem: Search target opponent's library for a card and exile it. Then that player shuffles. Until the beginning of your next upkeep, you may play that card. At the beginning of your next upkeep, if you haven't played it, put it into its owner's graveyard.
[rare] rare
Mirage
[1][U][U] Daring Apprentice
MIR#60#N
, Sacrifice Daring Apprentice: Counter target spell.
[rare] rare
Mirage
[1][B] Skulking Ghost
MIR#143#N
FlyingWhen Skulking Ghost becomes the target of a spell or ability, sacrifice it.
[common] common
Mirage