Mirage
[1][R] Goblin Tinkerer
MIR#180#N
, : Destroy target artifact. That artifact deals damage equal to its mana value to Goblin Tinkerer.
[common] common
Mirage
[X][R] Kaervek's Torch
MIR#185#N
As long as Kaervek's Torch is on the stack, spells that target it cost more to cast.Kaervek's Torch deals X damage to any target.
[common] common
Mirage
[4][U] Psychic Transfer
MIR#85#N
If the difference between your life total and target player's life total is 5 or less, exchange life totals with that player.
[rare] rare
Mirage
[3][R] Wildfire Emissary
MIR#203#N
Protection from white: Wildfire Emissary gets +1/+0 until end of turn.
[uncommon] uncommon
Mirage
[1][R] Aleatory
MIR#155#N
Cast this spell only during combat after blockers are declared.Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.Draw a card at the beginning of the next turn's upkeep.
[uncommon] uncommon
Mirage
[2][G][W] Zebra Unicorn
MIR#290#N
Whenever Zebra Unicorn deals damage, you gain that much life.
[uncommon] uncommon
Mirage
[G] Mtenda Lion
MIR#230#N
Whenever Mtenda Lion attacks, defending player may pay . If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn.
[common] common
Mirage
[1][W] Favorable Destiny
MIR#16#N
Enchant creatureEnchanted creature gets +1/+2 as long as it's white.Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.)
[uncommon] uncommon
Mirage
[2][B][B] Nocturnal Raid
MIR#132#N
Black creatures get +2/+0 until end of turn.
[uncommon] uncommon
Mirage