Mirage
[W][W] Ward of Lights
MIR#47#N
You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.Enchant creatureAs Ward of Lights enters, choose a color.Enchanted creature has protection from the chosen color. This effect doesn't remove Ward...
Mirage
[common] common
[1][W][W] Mangara's Equity
MIR#26#N
As Mangara's Equity enters, choose black or red.At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay .Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature.
[uncommon] uncommon
Mirage
[3][B] Gravebane Zombie
MIR#127#N
If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.
[common] common
Mirage
[1][B][R] Shauku's Minion
MIR#283#N
, : Shauku's Minion deals 2 damage to target white creature.
[uncommon] uncommon
Mirage
[3][G] Unyaro Bee Sting
MIR#250#N
Unyaro Bee Sting deals 2 damage to any target.
Mirage
[uncommon] uncommon
[B] Ebony Charm
MIR#120†#N
Choose one —• Target opponent loses 1 life and you gain 1 life.• Exile up to three target cards from a single graveyard.• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
[common] common
Mirage
[2][W][U] Harbor Guardian
MIR#266#N
Reach (This creature can block creatures with flying.)Whenever Harbor Guardian attacks, defending player may draw a card.
[uncommon] uncommon
Mirage
[1][B] Painful Memories
MIR#133#N
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
[uncommon] uncommon
Mirage