As Energy Vortex enters, choose an opponent.At the beginning of your upkeep, remove all vortex counters from Energy Vortex.At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay for each vortex counter on Energy Vortex.: Put X vortex counters on Energy Vortex. Activate only during your upkeep.
Cast this spell only during an opponent's turn.Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
FlyingPhasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)Whenever Teferi's Imp phases out, discard a card.Whenever Teferi's Imp phases in, draw a card.
When Mangara's Tome enters, search your library for five cards, exile them in a face-down pile, and shuffle that pile. Then shuffle your library.: The next time you would draw a card this turn, instead put the top card of the exiled pile into its owner's hand.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)Whenever Sidar Jabari attacks, tap target creature defending player controls.
Flying, : Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.
Flying: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate only during your upkeep and only if Hakim isn't enchanted., : Destroy all Auras attached to Hakim.
Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card.At the beginning of your upkeep, you may pay and 2 life. If you do, return a card exiled with Purgatory to the battlefield.
Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.