At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn.At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit.
Afiya Grove enters with three +1/+1 counters on it.At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.When Afiya Grove has no +1/+1 counters on it, sacrifice it.
Cast this spell only during an opponent's turn.Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.If a card would be put into your graveyard from anywhere, exile that card instead.
Enchant landWhen Wellspring enters, gain control of enchanted land until end of turn.At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.
Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.
, : Put X charge counters on Ventifact Bottle. Activate only as a sorcery.At the beginning of your first main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add for each charge counter removed this way.
, : Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate only before blockers are declared.
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)At the beginning of your upkeep, put a growth counter on Malignant Growth.At the beginning of each opponent's draw step, that player draws an additional card for each growth counter on...
Mountain Valley enters tapped., Sacrifice Mountain Valley: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
You may choose not to untap Amber Prison during your untap step., : Tap target artifact, creature, or land. That permanent doesn't untap during its controller's untap step for as long as Amber Prison remains tapped.
Destroy target creature with mana value X. If that creature dies this way, Kaervek's Purge deals damage equal to the creature's power to the creature's controller.
Lands you control are Plains.Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)