When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone.: Add ., : Attacking creatures get +1/+0 until end of turn.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.
Imprint — When Knowledge Pool enters, each player exiles the top three cards of their library.Whenever a player casts a spell from their hand, that player exiles it. If the player does, they may cast a spell from among other cards exiled with Knowledge Pool without paying its mana cost.
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Enchant creatureYou control enchanted creature.Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)Phyrexian Juggernaut attacks each combat if able.
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)Equipped creature gets +1/+1.Equip
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)Equipped creature gets +0/+1 and has "Sacrifice this creature: This creature deals 1 damage to any target."Equip
At the beginning of your upkeep, you may look at the top card of your library. You may cast it without paying its mana cost if it's an instant or sorcery spell.
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)When Core Prowler dies, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)