At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.Target creature gets -3/-3 until end of turn. You gain 2 life.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.Target creature gets -3/-3 until end of turn. You gain 2 life.
Whenever another creature you control enters, you gain 1 life and get (an energy counter).Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
HasteCelebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric is a Dragon with base power and toughness 4/4, flying, and ": Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
Flying, hasteWhenever you cast a noncreature spell, this creature gets +2/+0 until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
HasteCelebration — As long as two or more nonland permanents entered the battlefield under your control this turn, Goddric is a Dragon with base power and toughness 4/4, flying, and ": Dragons you control get +1/+0 until end of turn." (It loses all other creature types.)
Flying, hasteWhenever you cast a noncreature spell, this creature gets +2/+0 until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)