Equipped creature gets +2/+0 and has trample.Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.Equip
Whenever Ghostly Pilferer becomes untapped, you may pay . If you do, draw a card.Whenever an opponent casts a spell from anywhere other than their hand, draw a card.Discard a card: Ghostly Pilferer can't be blocked this turn.
, Sacrifice a creature: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order.
This spell costs less to cast for each different mana value among cards in your graveyard.Whenever you discard a nonland card, you may cast it from your graveyard.
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.: Move any number of counters from target permanent you control to another target permanent you control.
Choose three. You may choose the same mode more than once.• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)• Counter target activated or triggered ability.
When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control.Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Enchant opponentAt the beginning of enchanted opponent's end step, you and that player each draw a card.When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce.
Denry Klin, Editor in Chief enters with your choice of a +1/+1, first strike, or vigilance counter on it.Whenever a nontoken creature you control enters, if Denry has counters on it, put the same number of each kind of counter on that creature.
At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.Equip—Pay or remove a counter from Gavel of the Righteous.