FlashEnchant creatureWhen Stunning Strike enters, tap enchanted creature and remove it from combat.As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.
Each creature you control with a mana ability gets +2/+2.Whenever a creature you control with a mana ability attacks, untap it.Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.
FlyingEach creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.): Creatures you control named Genasi Enforcers get +1/+0 until end of turn.
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.): Creatures you control named Genasi Enforcers get +1/+0 until end of turn.
This spell costs less to cast for each Gate you control.This creature can't be blocked by creatures with power 2 or less.Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
This spell costs less to cast for each Gate you control.This creature can't be blocked by creatures with power 2 or less.Whenever a Gate you control enters, you may put this card from your graveyard on top of your library.
Each creature you control assigns combat damage equal to its toughness rather than its power.Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.Choose a Background (You can have a Background as a second commander.)
Each creature you control assigns combat damage equal to its toughness rather than its power.Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.Choose a Background (You can have a Background as a second commander.)
HasteYou may activate abilities of other creatures you control as though those creatures had haste.: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.