Creatures with power greater than Silumgar Assassin's power can't block it.Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.
Dash costs you pay cost less (as long as this creature is on the battlefield).Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash costs you pay cost less (as long as this creature is on the battlefield).Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
FlyingWhen Swift Warkite enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.Defender, flyingWhen Orator of Ojutai enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
Flying, lifelinkMegamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
Return target permanent card from your graveyard to the battlefield.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)