Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
: Dragon Whisperer gains flying until end of turn.: Dragon Whisperer gets +1/+0 until end of turn.Formidable — : Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater.
Each creature you control assigns combat damage equal to its toughness rather than its power.: Target creature with defender can attack this turn as though it didn't have defender.: Creatures you control get +0/+1 until end of turn.
Choose two —• Your opponents can't gain life this turn.• Atarka's Command deals 3 damage to each opponent.• You may put a land card from your hand onto the battlefield.• Creatures you control get +1/+1 and gain reach until end of turn.
Whenever a creature you control with flying enters, it gains haste until end of turn.Whenever a Dragon you control enters, it deals X damage to any target, where X is the number of Dragons you control.
Look at the top six cards of your library. Put up to two creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.