, Sacrifice Bottle of Suleiman: Flip a coin. If you win the flip, create a 5/5 colorless Djinn artifact creature token with flying. If you lose the flip, Bottle of Suleiman deals 5 damage to you.
You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)
Defender (This creature can't attack.): Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
Enchant creatureWhen Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
At the beginning of each end step, put a corpse counter on Scavenging Ghoul for each creature that died this turn.Remove a corpse counter from Scavenging Ghoul: Regenerate Scavenging Ghoul.
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.: Pestilence deals 1 damage to each creature and each player.