Flying (This creature can't be blocked except by creatures with flying or reach.)When Rathi Dragon enters, sacrifice it unless you sacrifice two Mountains.
Flying (This creature can't be blocked except by creatures with flying or reach.)Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.
Flying (This creature can't be blocked except by creatures with flying or reach.)Nightmare's power and toughness are each equal to the number of Swamps you control.
Players play with their hands revealed.If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.