Outlaws of Thunder Junction

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[4][R] Hellspur Brute

OTJ#127#N
Affinity for outlaws (This spell costs less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.)Trample

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[4][R] Hellspur Brute - Foil

OTJ#127#F
Affinity for outlaws (This spell costs less to cast for each Assassin, Mercenary, Pirate, Rogue, and/or Warlock you control.)Trample

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[4][U] Djinn of Fool's Fall

OTJ#43#N
FlyingPlot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[common] common

7 Kč
Vyprodáno

[4][U] Djinn of Fool's Fall - Foil

OTJ#43#F
FlyingPlot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[common] common

7 Kč
Vyprodáno

[3][U] Loan Shark

OTJ#55#N
When Loan Shark enters, if you've cast two or more spells this turn, draw a card.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[common] common

7 Kč
Vyprodáno

[3][U] Loan Shark - Foil

OTJ#55#F
When Loan Shark enters, if you've cast two or more spells this turn, draw a card.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

Festering Gulch

OTJ#257#N
Festering Gulch enters tapped.When Festering Gulch enters, it deals 1 damage to target opponent.: Add or .

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

Festering Gulch - Foil

OTJ#257#F
Festering Gulch enters tapped.When Festering Gulch enters, it deals 1 damage to target opponent.: Add or .

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

Lonely Arroyo

OTJ#260#N
Lonely Arroyo enters tapped.When Lonely Arroyo enters, it deals 1 damage to target opponent.: Add or .

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

Lonely Arroyo - Foil

OTJ#260#F
Lonely Arroyo enters tapped.When Lonely Arroyo enters, it deals 1 damage to target opponent.: Add or .

[common] common

Outlaws of Thunder Junction

7 Kč
3 skladem

[1][G] Intrepid Stablemaster - Foil

OTJ#169#F
Reach: Add .: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
2 skladem

[U][R] Malcolm, the Eyes

OTJ#219#N
Flying, hasteWhenever you cast your second spell each turn, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction

[rare] rare

7 Kč
Poslední kus skladem!

[W] Steer Clear

OTJ#31#N
Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.

Outlaws of Thunder Junction

[common] common

7 Kč
Vyprodáno

[W] Steer Clear - Foil

OTJ#31#F
Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[2][B][B] Consuming Ashes

OTJ#83#N
Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[2][B][B] Consuming Ashes - Foil

OTJ#83#F
Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Outlaws of Thunder Junction

[common] common

7 Kč
Vyprodáno

[2][G] Drover Grizzly

OTJ#161#N
Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction

[common] common

7 Kč
Vyprodáno

[2][G] Drover Grizzly - Foil

OTJ#161#F
Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[R] Quick Draw

OTJ#138#N
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[R] Quick Draw - Foil

OTJ#138#F
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

Outlaws of Thunder Junction

[common] common

7 Kč
2 skladem

[3][R] Quilled Charger

OTJ#139#N
Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[3][R] Quilled Charger - Foil

OTJ#139#F
Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[2][U] Slickshot Vault-Buster

OTJ#68#N
VigilanceSlickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[2][U] Slickshot Vault-Buster - Foil

OTJ#68#F
VigilanceSlickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[1][U][B] Intimidation Campaign

OTJ#208#N
When Intimidation Campaign enters, each opponent loses 1 life, you gain 1 life, and you draw a card.Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Poslední kus skladem!

[1][U][B] Intimidation Campaign - Foil

OTJ#208#F
When Intimidation Campaign enters, each opponent loses 1 life, you gain 1 life, and you draw a card.Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Poslední kus skladem!

[1][R] Demonic Ruckus

OTJ#120#N
Enchant creatureEnchanted creature gets +1/+1 and has menace and trample.When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Poslední kus skladem!

[1][R] Demonic Ruckus - Foil

OTJ#120#F
Enchant creatureEnchanted creature gets +1/+1 and has menace and trample.When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Vyprodáno

[1][R] Cunning Coyote

OTJ#118#N
HasteWhen Cunning Coyote enters, another target creature you control gets +1/+1 and gains haste until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
2 skladem

Eroded Canyon

OTJ#256#N
Eroded Canyon enters tapped.When Eroded Canyon enters, it deals 1 damage to target opponent.: Add or .

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][R][R] Hellspur Posse Boss

OTJ#128#N
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)When Hellspur Posse Boss enters, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction

[rare] rare

7 Kč
Vyprodáno
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