Outlaws of Thunder Junction

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[2][R] Mine Raider

OTJ#135#N
TrampleWhen Mine Raider enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with ", Sacrifice this artifact: Add one mana of any color.")

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][R] Mine Raider - Foil

OTJ#135#F
TrampleWhen Mine Raider enters, if you control another outlaw, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. A Treasure token is an artifact with ", Sacrifice this artifact: Add one mana of any color.")

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][G] Rambling Possum

OTJ#176#N
Whenever Rambling Possum attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[2][G] Rambling Possum - Foil

OTJ#176#F
Whenever Rambling Possum attacks while saddled, it gets +1/+2 until end of turn. Then you may return any number of creatures that saddled it this turn to their owner's hand.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

Abraded Bluffs

OTJ#251#N
Abraded Bluffs enters tapped.When Abraded Bluffs enters, it deals 1 damage to target opponent.: Add or .

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[4][G] Spinewoods Paladin

OTJ#183#N
TrampleWhen Spinewoods Paladin enters, you gain 3 life.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[4][G] Spinewoods Paladin - Foil

OTJ#183#F
TrampleWhen Spinewoods Paladin enters, you gain 3 life.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
3 skladem

[2][U] Seize the Secrets

OTJ#64#N
This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)Draw two cards.

[common] common

Outlaws of Thunder Junction

7 Kč
3 skladem

[2][U] Seize the Secrets - Foil

OTJ#64#F
This spell costs less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)Draw two cards.

[common] common

Outlaws of Thunder Junction

7 Kč
3 skladem

[1][B] Binding Negotiation

OTJ#78#N
Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard.

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[1][B] Binding Negotiation - Foil

OTJ#78#F
Target opponent reveals their hand. You may choose a nonland card from it. If you do, they discard it. Otherwise, you may put a face-up exiled card they own into their graveyard.

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[2][G] Patient Naturalist

OTJ#174#N
When Patient Naturalist enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][G] Patient Naturalist - Foil

OTJ#174#F
When Patient Naturalist enters, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.)

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][U][U] Plan the Heist

OTJ#62#N
Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as...

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][U][U] Plan the Heist - Foil

OTJ#62#F
Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as...

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[U][U] Shifting Grift

OTJ#66#N
Spree (Choose one or more additional costs.)+ — Exchange control of two target creatures.+ — Exchange control of two target artifacts.+ — Exchange control of two target enchantments.

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[U][U] Shifting Grift - Foil

OTJ#66#F
Spree (Choose one or more additional costs.)+ — Exchange control of two target creatures.+ — Exchange control of two target artifacts.+ — Exchange control of two target enchantments.

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[4][W] Stagecoach Security

OTJ#30#N
When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[4][W] Stagecoach Security - Foil

OTJ#30#F
When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
2 skladem

[G][U][R] Riku of Many Paths

OTJ#227#N
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —• Exile the top card of your library. Until the end of your next turn, you may play it.• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.• Create a 1/1 blue Bird creature token with flying.

[rare] rare

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[G][U][R] Riku of Many Paths - Foil

OTJ#227#F
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —• Exile the top card of your library. Until the end of your next turn, you may play it.• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.• Create a 1/1 blue Bird creature token with flying.

[rare] rare

Outlaws of Thunder Junction

7 Kč
Vyprodáno
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