Vigilance, trample, hasteGoldvein Hydra enters with X +1/+1 counters on it.When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
Reach, trampleWhenever another creature you control enters, put X +1/+1 counters on it, where X is its power.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Spree (Choose one or more additional costs.)+ — All creatures lose all abilities until end of turn.+ — Choose a creature you control. It gains indestructible until end of turn.+ — Destroy all creatures.
Flying, hasteWhenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Spree (Choose one or more additional costs.)+ — Counter target spell.+ — Create a token that's a copy of target artifact or creature you control.+ — Draw two cards, then discard a card.
Reach, trampleWhenever another creature you control enters, put X +1/+1 counters on it, where X is its power.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Vigilance, trample, hasteGoldvein Hydra enters with X +1/+1 counters on it.When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
DeathtouchWhenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.
Spree (Choose one or more additional costs.)+ — Counter target spell.+ — Create a token that's a copy of target artifact or creature you control.+ — Draw two cards, then discard a card.
Spree (Choose one or more additional costs.)+ — All creatures lose all abilities until end of turn.+ — Choose a creature you control. It gains indestructible until end of turn.+ — Destroy all creatures.