Outlaws of Thunder Junction

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[2][R] Gila Courser - Foil

OTJ#124#F
Whenever Gila Courser attacks while saddled, exile the top card of your library. Until the end of your next turn, you may play that card.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Vyprodáno

[2][R] Outlaws' Fury

OTJ#136#N
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][R] Outlaws' Fury - Foil

OTJ#136#F
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

[common] common

Outlaws of Thunder Junction

7 Kč
2 skladem

[4][G][G] Spinewoods Armadillo

OTJ#182#N
ReachWard (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .), Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Vyprodáno

[4][G][G] Spinewoods Armadillo - Foil

OTJ#182#F
ReachWard (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .), Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Vyprodáno

[1][U] Razzle-Dazzler

OTJ#63#N
Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[1][U] Razzle-Dazzler - Foil

OTJ#63#F
Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn.

Outlaws of Thunder Junction

[common] common

7 Kč
Poslední kus skladem!

[3][W] Prosperity Tycoon

OTJ#25#N
When Prosperity Tycoon enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.", Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Poslední kus skladem!

[3][W] Prosperity Tycoon - Foil

OTJ#25#F
When Prosperity Tycoon enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.", Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Vyprodáno

[R][R] Scorching Shot

OTJ#145#N
Scorching Shot deals 5 damage to target creature.

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!
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