When Rictus Robber enters, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
When Rictus Robber enters, if a creature died this turn, create a 2/2 blue and black Zombie Rogue creature token.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .): Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .): Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Create an X/X green Elemental creature token, where X is the greatest power among creatures you control.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Oxen you control have double strike.Whenever Bruse Tarl, Roving Rancher enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
Oxen you control have double strike.Whenever Bruse Tarl, Roving Rancher enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.