Outlaws of Thunder Junction

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[W] Steer Clear - Foil

OTJ#31#F
Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[2][B][B] Consuming Ashes

OTJ#83#N
Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[2][B][B] Consuming Ashes - Foil

OTJ#83#F
Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][G] Drover Grizzly

OTJ#161#N
Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][G] Drover Grizzly - Foil

OTJ#161#F
Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[R] Quick Draw

OTJ#138#N
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[R] Quick Draw - Foil

OTJ#138#F
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.

[common] common

Outlaws of Thunder Junction

7 Kč
2 skladem

[3][R] Quilled Charger

OTJ#139#N
Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[3][R] Quilled Charger - Foil

OTJ#139#F
Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[2][U] Slickshot Vault-Buster

OTJ#68#N
VigilanceSlickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[2][U] Slickshot Vault-Buster - Foil

OTJ#68#F
VigilanceSlickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[1][U][B] Intimidation Campaign

OTJ#208#N
When Intimidation Campaign enters, each opponent loses 1 life, you gain 1 life, and you draw a card.Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!
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