Outlaws of Thunder Junction

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[3][R] Quilled Charger - Foil

OTJ#139#F
Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[2][U] Slickshot Vault-Buster

OTJ#68#N
VigilanceSlickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[2][U] Slickshot Vault-Buster - Foil

OTJ#68#F
VigilanceSlickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

[common] common

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[1][U][B] Intimidation Campaign

OTJ#208#N
When Intimidation Campaign enters, each opponent loses 1 life, you gain 1 life, and you draw a card.Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[1][U][B] Intimidation Campaign - Foil

OTJ#208#F
When Intimidation Campaign enters, each opponent loses 1 life, you gain 1 life, and you draw a card.Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[1][R] Demonic Ruckus

OTJ#120#N
Enchant creatureEnchanted creature gets +1/+1 and has menace and trample.When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

[1][R] Demonic Ruckus - Foil

OTJ#120#F
Enchant creatureEnchanted creature gets +1/+1 and has menace and trample.When Demonic Ruckus is put into a graveyard from the battlefield, draw a card.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[1][R] Cunning Coyote

OTJ#118#N
HasteWhen Cunning Coyote enters, another target creature you control gets +1/+1 and gains haste until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
2 skladem

Eroded Canyon

OTJ#256#N
Eroded Canyon enters tapped.When Eroded Canyon enters, it deals 1 damage to target opponent.: Add or .

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][R][R] Hellspur Posse Boss

OTJ#128#N
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)When Hellspur Posse Boss enters, create two 1/1 red Mercenary creature tokens with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

[rare] rare

Outlaws of Thunder Junction

7 Kč
Vyprodáno
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