Outlaws of Thunder Junction

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[2][B] Neutralize the Guards

OTJ#95#N
Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][B] Neutralize the Guards - Foil

OTJ#95#F
Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[1][U] Emergent Haunting

OTJ#46#N
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[1][U] Emergent Haunting - Foil

OTJ#46#F
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[3][W] Wanted Griffin

OTJ#38#N
FlyingWhen Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[3][W] Wanted Griffin - Foil

OTJ#38#F
FlyingWhen Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

[common] common

Outlaws of Thunder Junction

7 Kč
3 skladem

[1][U] Failed Fording

OTJ#47#N
Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[1][U] Failed Fording - Foil

OTJ#47#F
Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[common] common

Outlaws of Thunder Junction

7 Kč
2 skladem

[3][U] Visage Bandit

OTJ#76#N
You may have Visage Bandit enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Vyprodáno

[3][U] Visage Bandit - Foil

OTJ#76#F
You may have Visage Bandit enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction

[uncommon] uncommon

7 Kč
Vyprodáno
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