Outlaws of Thunder Junction

Filters

Edice

Rarity

Typ

Typ obsahuje

Zobrazovat foilové karty

Reserved list

Oracle text

Power Power

od 
do 

Toughness Toughness

od 
do 

Mana cost Mana cost

od 
do 

Název karty

Zobrazit pouze karty skladem

[1][W] Frontier Seeker - Foil

OTJ#368#F
When Frontier Seeker enters, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Poslední kus skladem!

Conduit Pylons

OTJ#254#N
When Conduit Pylons enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.): Add ., : Add one mana of any color.

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][B] Neutralize the Guards

OTJ#95#N
Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[2][B] Neutralize the Guards - Foil

OTJ#95#F
Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[1][U] Emergent Haunting

OTJ#46#N
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[1][U] Emergent Haunting - Foil

OTJ#46#F
At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[uncommon] uncommon

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[3][W] Wanted Griffin

OTJ#38#N
FlyingWhen Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[3][W] Wanted Griffin - Foil

OTJ#38#F
FlyingWhen Wanted Griffin dies, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

[common] common

Outlaws of Thunder Junction

7 Kč
3 skladem

[1][U] Failed Fording

OTJ#47#N
Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[common] common

Outlaws of Thunder Junction

7 Kč
Vyprodáno

[1][U] Failed Fording - Foil

OTJ#47#F
Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

[common] common

Outlaws of Thunder Junction

7 Kč
2 skladem
Zobrazení 541-552 z 746 položek
Zoomed Image
×