: Add . Barbarian Ring deals 1 damage to you.Threshold — , , Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
If you would get one or more (energy counters), you get that many plus one instead.: Draw a card. Activate only if you've paid or lost four or more this turn.
This spell costs less to cast for each card you've drawn this turn.The owner of target nonland permanent puts it into their library second from the top or on the bottom.
When Static Prison enters, exile target nonland permanent an opponent controls until Static Prison leaves the battlefield. You get (two energy counters).At the beginning of your first main phase, sacrifice Static Prison unless you pay .
: Add ., Sacrifice Contaminated Landscape: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.Cycling (, Discard this card: Draw a card.)
Devoid (This card has no color.)Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add ."Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
Devoid (This card has no color.)FlyingWhenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add ."
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Choose one —• Destroy target artifact.• Target creature gets +3/+2 and gains trample until end of turn.
Choose target creature or planeswalker. You get (three energy counters), then you may pay any amount of . Galvanic Discharge deals that much damage to that permanent.
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)Modified creatures you control have lifelink. (Equipment, Auras you control, and counters are modifications.)
Choose target spell. You get (two energy counters), then you may pay any amount of . Counter that spell unless its controller pays for each paid this way.
Choose target spell. You get (two energy counters), then you may pay any amount of . Counter that spell unless its controller pays for each paid this way.
When Proud Pack-Rhino enters, choose one —• Put a shield counter on target permanent. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
When Proud Pack-Rhino enters, choose one —• Put a shield counter on target permanent. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
This spell costs less to cast for each 1 life your opponents have lost this turn.Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.Sanguine Morass enters tapped.: Add or .
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on each creature that had a +1/+1 counter put on it this way.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.• 2/2 white Fox with vigilance.• 1/2 blue Moonfolk with flying.• 1/1 black Rat with lifelink.: Put a +1/+1 counter on each creature you control.
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.• 2/2 white Fox with vigilance.• 1/2 blue Moonfolk with flying.• 1/1 black Rat with lifelink.: Put a +1/+1 counter on each creature you control.
Tap all creatures target player controls. You may pay any amount of . If you do, choose up to that many creatures tapped this way. Put a stun counter on each of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)Orderly Plaza enters tapped.: Add or .
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)Whenever one or more +1/+1 counters are put on Fetid Gargantua, you may draw two cards. If you do, you lose 2 life.