Enchant playerAt the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
At the beginning of combat on your turn, exile up to one target card from a graveyard.: Adapt 2.Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
Devoid (This card has no color.)Return target nonland permanent you don't control to its owner's hand.Whenever you cast a colorless spell with mana value 7 or greater, you may exile Ugin's Binding from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
Counter target instant or sorcery spell unless its controller pays .Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Escalate (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Destroy target artifact.• Destroy target enchantment.• Target creature gains hexproof and indestructible until end of turn.
When Primal Prayers enters, you get (two energy counters).You may cast creature spells with mana value 3 or less by paying rather than paying their mana costs. If you cast a spell this way, you may cast it as though it had flash.
Flying, first strikeWhen White Orchid Phantom enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
You may sacrifice a nontoken black creature rather than pay this spell's mana cost.Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Spymaster's Vault enters tapped unless you control a Swamp.: Add ., : Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
When you cast this spell, draw two cards.FlyingAnnihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Noncreature spells you cast from exile have convoke. (Each creature you tap while casting a noncreature spell from exile pays for or one mana of that creature's color.)At the beginning of your first main phase, you may discard a card. If you do, exile the top two cards of your library, then choose one of them. You may play that card this turn.