: Figure of Destiny becomes a Kithkin Spirit with base power and toughness 2/2.: If Figure of Destiny is a Spirit, it becomes a Kithkin Spirit Warrior with base power and toughness 4/4.: If Figure of Destiny is a Warrior, it becomes a Kithkin Spirit Warrior Avatar with base power and toughness 8/8, flying, and first strike.
Flying: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.
Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Create a 1/1 black and green Worm creature token for each land card in your graveyard.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Choose one —• Untap all lands you control.• Until end of turn, lands you control become 2/2 creatures that are still lands.Entwine (Choose both if you pay the entwine cost.)
Grapeshot deals 1 damage to any target.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.
Create a 2/5 green Treefolk Shaman creature token.Whenever a Forest you control enters, you may return Reach of Branches from your graveyard to your hand.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Sudden Shock deals 2 damage to any target.
FlyingWhen Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When Tidehollow Sculler enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.