Destroy all creatures. They can't be regenerated.Threshold — If seven or more cards are in your graveyard, instead destroy all creatures, then create two 1/1 white Spirit creature tokens with flying. Creatures destroyed this way can't be regenerated.
: Add ., : Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Choose one —• Target creature gets +2/+2 and gains trample until end of turn.• Exile target creature with power 5 or greater.• Create a 2/2 white Knight creature token with vigilance.
Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Kicker (You may pay an additional as you cast this spell.)Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Flying: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 1-22/2Hada Spy Patrol can't be blocked.LEVEL 3+3/3Shroud (This creature can't be the target of spells or abilities.)Hada Spy Patrol can't be blocked.
Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)When Shriekmaw enters, destroy target nonartifact, nonblack creature.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When Tornado Elemental enters, it deals 6 damage to each creature with flying.You may have Tornado Elemental assign its combat damage as though it weren't blocked.
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.