First strikeWhenever Alesha attacks, put a +1/+1 counter on it.Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
You may play an additional land on each of your turns., : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control., : Double the number of each kind of counter on up to two target creatures and/or artifacts you control.
When this creature enters, creatures your opponents control get -2/-2 until end of turn.Whenever a creature an opponent controls dies, that player loses 2 life.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.+1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.−2: Create a 2/1 blue Ninja creature token.−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.): You may cast target Zombie creature card from your graveyard this turn.