Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
TrampleWhen this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
You may cast this card as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.
Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.)Draw a card.
This spell can't be countered.FlyingWhen this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
This spell can't be countered.FlyingWhen this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Enchant creatureEnchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Equipped creature gets +1/+1.Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1.Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")Equip (: Attach to target creature you control. Equip only as a sorcery.)
FlashWhen this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Whenever this creature deals combat damage to a player, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Flying, hasteThis creature attacks each combat if able.At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay . If you do, return this card from your graveyard to the battlefield.