Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.When Prime Speaker Zegana enters, draw cards equal to its power.
At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and no matter when it came under your control.)
End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and "until end of turn" effects end.)
Flash (You may cast this spell any time you could cast an instant.)Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Flash (You may cast this spell any time you could cast an instant.)Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this Equipment enters, attach it to target Pirate you control.Equipped creature gets +2/+1.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Vigilance (Attacking doesn't cause this creature to tap.)Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)