When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)When this creature enters, you gain 7 life.When this creature dies, draw a card.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)When this creature enters, you gain 7 life.When this creature dies, draw a card.
Kicker (You may pay an additional as you cast this spell.)When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Kicker (You may pay an additional as you cast this spell.)When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
FlyingDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)
FlyingDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)
FlashWhen this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.