Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Whenever you cast a spell that targets this creature, draw a card.
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
When this artifact enters, exile target card from a graveyard., Sacrifice this artifact: Exile each opponent's graveyard., , Sacrifice this artifact: Draw a card.
This spell can't be countered.FlyingWhen this creature enters, look at the top five cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
Flash (You may cast this spell any time you could cast an instant.)When this creature enters, return up to one other target permanent you control to its owner's hand.
Flash (You may cast this spell any time you could cast an instant.)When this creature enters, return up to one other target permanent you control to its owner's hand.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Raid — At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Raid — At the beginning of your end step, if you attacked this turn, each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.