If this card is in your opening hand, you may begin the game with it on the battlefield.Equipped creature gets +1/+1 and has double strike and trample.Equip (: Attach to target creature you control. Equip only as a sorcery.)
TrampleWhenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.)You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token."Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Protection from everythingIf Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types.
Flying, vigilanceEach other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.: Add . Spend this mana only to cast an Angel spell.
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
+1: Put a +1/+1 counter on up to one target creature.−3: Target creature gains flying and double strike until end of turn.−8: Create X 2/2 white Cat creature tokens, where X is your life total.