This spell can't be countered.Trample, ward Whenever Koma deals combat damage to a player, create four 3/3 blue Serpent creature tokens named Koma's Coil.
TrampleWhenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.)You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
Whenever a creature you control dies, draw a card.+1: Create a 2/2 black Zombie creature token.−4: Each player sacrifices two creatures of their choice.−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
You may pay rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.Each player sacrifices thirteen creatures of their choice.
FlyingWhenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.Whenever another nontoken creature dies, draw a card.
Whenever a creature you control dies, draw a card.+1: Create a 2/2 black Zombie creature token.−4: Each player sacrifices two creatures of their choice.−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Menace (This creature can't be blocked except by two or more creatures.)Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens., Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")
If this card is in your opening hand, you may begin the game with it on the battlefield.Equipped creature gets +1/+1 and has double strike and trample.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito.+1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card.−2: Create a 2/1 blue Ninja creature token.−9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
First strikeWhenever Alesha attacks, put a +1/+1 counter on it.Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.