When Haunt of the Dead Marshes enters, scry 1.: Return Haunt of the Dead Marshes from your graveyard to the battlefield tapped. Activate only if you control a legendary creature.
VigilanceWhen Shire Shirriff enters, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
VigilanceWhen Shire Shirriff enters, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
FlashWhen Galadhrim Bow enters, attach it to target creature you control. Untap that creature.Equipped creature gets +1/+2 and has reach.Equip (: Attach to target creature you control. Equip only as a sorcery.)
FlashWhen Galadhrim Bow enters, attach it to target creature you control. Untap that creature.Equipped creature gets +1/+2 and has reach.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.