Other red creatures you control get +1/+1.Other white creatures you control get +1/+1.Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.Whenever you cast a white spell, you gain 3 life.
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)Other creatures you control have dethrone.Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
FlyingWhenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Other green creatures you control get +1/+1.Other blue creatures you control get +1/+1.Untap all green and/or blue creatures you control during each other player's untap step.
Choose two —• Return target creature card from your graveyard to your hand.• Target player discards a card.• Destroy target artifact.• Kolaghan's Command deals 2 damage to any target.
Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Other black creatures you control get +1/+1.Other green creatures you control get +1/+1.At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
Choose two —• Prevent all damage target instant or sorcery spell would deal this turn.• Target player sacrifices an enchantment of their choice.• Put a +1/+1 counter on target creature.• Target creature you control fights target creature you don't control.
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.+1: Each opponent exiles two cards from their hand.−4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls.−12:...
Flash (You may cast this spell any time you could cast an instant.)When Venser, Shaper Savant enters, return target spell or permanent to its owner's hand.
FlyingWhen Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
FlyingWhenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
Choose two —• Your opponents can't gain life this turn.• Atarka's Command deals 3 damage to each opponent.• You may put a land card from your hand onto the battlefield.• Creatures you control get +1/+1 and gain reach until end of turn.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)Uril, the Miststalker gets +2/+2 for each Aura attached to it.
Strive — This spell costs more to cast for each target beyond the first.Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Equipped creature gets +1/+1 for each color among permanents you control.As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn.Equip
( can be paid with either or .)Other green creatures you control get +1/+1.Other white creatures you control get +1/+1.If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
Vigilance, trample, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.Instant and sorcery spells you cast cost less to cast for each experience counter you have.
FlashFlyingWhen Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.