Other white creatures you control get +1/+1.Other black creatures you control get +1/+1.Whenever you cast a white spell, you may tap target creature.Whenever you cast a black spell, you may destroy target creature if it's tapped.
Other blue creatures you control get +1/+1.Other red creatures you control get +1/+1.: You may put a blue or red creature card from your hand onto the battlefield.
TrampleSplinterfright's power and toughness are each equal to the number of creature cards in your graveyard.At the beginning of your upkeep, mill two cards.
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.Instant and sorcery spells you cast cost less to cast for each experience counter you have.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
TrampleWhenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.
HasteWhenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Other red creatures you control get +1/+1.Other white creatures you control get +1/+1.Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.Whenever you cast a white spell, you gain 3 life.
You may have Dack's Duplicate enter as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
FlyingWhenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
, Sacrifice a creature: Each other player sacrifices a creature., Sacrifice an artifact: Each other player sacrifices an artifact., Sacrifice an enchantment: Each other player sacrifices an enchantment.
When you cast this spell, you gain half X life and draw half X cards. Round down each time.Flying, trampleHydroid Krasis enters with X +1/+1 counters on it.
Return target creature card from your graveyard to the battlefield.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever a creature enters, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.
Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)You may look at the top card of your library any time.You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
Ghave, Guru of Spores enters with five +1/+1 counters on it., Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token., Sacrifice a creature: Put a +1/+1 counter on target creature.