Hexproof (This creature can't be the target of spells or abilities your opponents control.)Uril, the Miststalker gets +2/+2 for each Aura attached to it.
Mikaeus, the Lunarch enters with X +1/+1 counters on it.: Put a +1/+1 counter on Mikaeus., Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card.
First strikeWhenever Alesha, Who Smiles at Death attacks, you may pay . If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
FlyingWhen Flickerwisp enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Other white creatures you control get +1/+1.Other black creatures you control get +1/+1.Whenever you cast a white spell, you may tap target creature.Whenever you cast a black spell, you may destroy target creature if it's tapped.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
HasteWhenever Thraximundar attacks, defending player sacrifices a creature of their choice.Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.
As an additional cost to cast this spell, discard a card.Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
As an additional cost to cast this spell, discard a card.Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Choose one —• Exile target creature with power 3 or greater.• You draw two cards and you lose 2 life.• Distribute two +1/+1 counters among one or two target creatures.
FlyingWhenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.