Choose one or both —• Exile target creature you don't control.• Exile target creature you control, then return it to the battlefield under its owner's control.
Choose one or both —• Exile target creature you don't control.• Exile target creature you control, then return it to the battlefield under its owner's control.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card.
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.): Goblin Banneret gets +2/+0 until end of turn.
Choose one —• Put target creature on top of its owner's library.• Jeskai Charm deals 4 damage to target opponent or planeswalker.• Creatures you control get +1/+1 and gain lifelink until end of turn.
Choose one —• Put target creature on top of its owner's library.• Jeskai Charm deals 4 damage to target opponent or planeswalker.• Creatures you control get +1/+1 and gain lifelink until end of turn.
FlyingWhen Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
When Elvish Rejuvenator enters, look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.
FlyingEmbalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)