Seventh Edition
[1][W][W] Reverse Damage
7ED#34#N
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
[rare] rare
Seventh Edition
[2][G][G] Maro
7ED#256#N
Maro's power and toughness are each equal to the number of cards in your hand.
[rare] rare
Seventh Edition
[W] Spirit Link
7ED#47#N
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)Whenever enchanted creature deals damage, you gain that much life.
[uncommon] uncommon
Seventh Edition
[1][G] Rampant Growth
7ED#262#N
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
[common] common
Seventh Edition
[U] Twiddle
7ED#107#N
You may tap or untap target artifact, creature, or land.
[common] common
Seventh Edition
9 Kč
[2][U][U] Wall of Wonder
7ED#112#N
Defender (This creature can't attack.): Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
[rare] rare
Seventh Edition
[1][W] Pacifism
7ED#29#N
Enchant creatureEnchanted creature can't attack or block.
[common] common
Seventh Edition
[B] Unholy Strength
7ED#168#N
Enchant creatureEnchanted creature gets +2/+1.
[common] common
Seventh Edition
[2][U][U] Steal Artifact
7ED#99#N
Enchant artifactYou control enchanted artifact.
[uncommon] uncommon
Seventh Edition