Seventh Edition
[4][U][U] Sea Monster
7ED#97#N
Sea Monster can't attack unless defending player controls an Island.
Seventh Edition
[common] common
[2][G] Wood Elves
7ED#284#N
When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Seventh Edition
[common] common
[4][B] Bellowing Fiend
7ED#119#N
FlyingWhenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
Seventh Edition
[rare] rare
[B] Plague Beetle
7ED#155#N
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Seventh Edition
[common] common
[1][U] Wind Dancer
7ED#113#N
Flying: Target creature gains flying until end of turn.
Seventh Edition
[uncommon] uncommon
[1][R][R] Wall of Fire
7ED#227#N
Defender (This creature can't attack.): Wall of Fire gets +1/+0 until end of turn.
Seventh Edition
[uncommon] uncommon