Seventh Edition
[1][B] Drudge Skeletons
7ED#130#N
: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
[common] common
Seventh Edition
[3][G] Giant Spider
7ED#249#N
Reach (This creature can block creatures with flying.)
[common] common
Seventh Edition
[2][W][W] Seasoned Marshal
7ED#40#N
Whenever Seasoned Marshal attacks, you may tap target creature.
[uncommon] uncommon
Seventh Edition
[3][W] Razorfoot Griffin
7ED#32#N
Flying (This creature can't be blocked except by creatures with flying or reach.)First strike (This creature deals combat damage before creatures without first strike.)
[common] common
Seventh Edition
[5][G] Gang of Elk
7ED#247#N
Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
[uncommon] uncommon
Seventh Edition
[W] Holy Strength
7ED#20#N
Enchant creatureEnchanted creature gets +1/+2.
[common] common
Seventh Edition
[1][B] Bereavement
7ED#120#N
Whenever a green creature dies, its controller discards a card.
[uncommon] uncommon
Seventh Edition
[2][U] Prodigal Sorcerer
7ED#94#N
: Prodigal Sorcerer deals 1 damage to any target.
[common] common
Seventh Edition