During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Riot (This creature enters with your choice of a +1/+1 counter or haste.)Flying: Skarrgan Hellkite deals 2 damage divided as you choose among one or two targets. Activate only if Skarrgan Hellkite has a +1/+1 counter on it.
You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your first upkeep.FlyingAt the beginning of your upkeep, scry 1.
Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.Carnage deals 3 damage to target opponent. That player discards two cards.
Defender: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender.
Exile target card from a graveyard.Draw a card.Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Haste (This creature can attack and as soon as it comes under your control.)As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample. (It can deal excess damage to the player or planeswalker it's attacking.)
Defender (This creature can't attack.)When Wall of Lost Thoughts enters, target player mills four cards. (They put the top four cards of their library into their graveyard.)
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)When Blade Juggler enters, it deals 1 damage to you and you draw a card.