+1: You gain 2 life and draw a card.−1: Tap target creature. It doesn't untap during its controller's next untap step.−9: Tap all permanents target opponent controls. That player skips their next untap step.
Flying: Seraph of the Scales gains vigilance until end of turn.: Seraph of the Scales gains deathtouch until end of turn.Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)
When Zegana, Utopian Speaker enters, if you control another creature with a +1/+1 counter on it, draw a card.: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)Each creature you control with a +1/+1 counter on it has trample.
Exile target card from a graveyard.Draw a card.Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.
Creatures you control gain indestructible until end of turn.Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Riot (This creature enters with your choice of a +1/+1 counter or haste.)When Ravager Wurm enters, choose up to one —• Ravager Wurm fights target creature you don't control.• Destroy target land with an activated ability that isn't a mana ability.
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
When Deputy of Detention enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)Flying, trampleAt the beginning of your upkeep, Spawn of Mayhem deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on Spawn of Mayhem.
+2: Creatures you control get +1/+1 and gain haste until end of turn.−3: Domri, City Smasher deals 3 damage to any target.−8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
Whenever an opponent casts a noncreature spell, Cindervines deals 1 damage to that player., Sacrifice Cindervines: Destroy target artifact or enchantment. Cindervines deals 2 damage to that permanent's controller.
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.