During your turn, spells your opponents cast cost more to cast and abilities your opponents activate cost more to activate unless they're mana abilities.Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
When Forbidding Spirit enters, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
Each opponent can't cast noncreature spells with mana value greater than the number of lands that player controls.Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.
TrampleWhen Galloping Lizrog enters, you may remove any number of +1/+1 counters from among creatures you control. If you do, put twice that many +1/+1 counters on Galloping Lizrog.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Sharktocrab, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random...
FlashEnchant creatureEnchanted creature gets +1/+2 and has vigilance.Addendum — When Sentinel's Mark enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
Defender (This creature can't attack.)When Wall of Lost Thoughts enters, target player mills four cards. (They put the top four cards of their library into their graveyard.)
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.Create a 4/4 red and green Beast creature token with trample.
, : This turn, each creature you control enters with an additional +1/+1 counter on it., : Move a +1/+1 counter from target creature you control onto another target creature you control.
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.: Tap target creature without flying.
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, Immolation Shaman deals 1 damage to that player.: Immolation Shaman gets +3/+3 and gains menace until end of turn.
Return target creature card with mana value 3 or less from your graveyard to the battlefield.Double your life total. Target opponent loses half their life, rounded up.
When Mesmerizing Benthid enters, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."Mesmerizing Benthid has hexproof as long as you control an Illusion.
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
When Deputy of Detention enters, exile target nonland permanent an opponent controls and all other nonland permanents that player controls with the same name as that permanent until Deputy of Detention leaves the battlefield.