When Chittering Witch enters, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have., Sacrifice a creature: Target creature gets -2/-2 until end of turn.
When Shield Broker enters, put a shield counter on target noncommander creature you don't control. You gain control of that creature for as long as it has a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you tap a Forest for mana, add an additional .+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them...
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
When Thopter Engineer enters, create a 1/1 colorless Thopter artifact creature token with flying.Artifact creatures you control have haste. (They can attack and as soon as they come under your control.)
Each player may play an additional land on each of their turns.At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
When Insatiable Frugivore enters, create a Food token, then you may exile three cards from your graveyard. If you do, repeat this process., Sacrifice X Foods: Creatures you control get +X/+0 and gain menace until end of turn.
0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control."−3: Destroy target creature. Draw a card.−6: You get an emblem with "Creatures you control get +3/+3 and have trample."