Toxic 2 (Players dealt combat damage by this creature also get two poison counters. A player with ten or more poison counters loses the game.)When Bloodroot Apothecary enters, you and target opponent each create a Treasure token.Whenever an opponent sacrifices a noncreature token, that player gets two poison counters.
Whenever you tap a Forest for mana, add an additional .+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them...
HasteWhenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
You may play an additional land on each of your turns.Whenever you play a land or cast a spell, draw a card if you have no cards in hand. Otherwise, discard a card.
+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card.−2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step.−7: Draw three cards. You get an emblem with "You may cast spells from your hand without paying their mana costs."
Choose three. You may choose the same mode more than once.• Put two +1/+1 counters on target creature.• Create a token that's a copy of target token you control.• Target player creates a 1/1 green Squirrel creature token.• Target opponent sacrifices a nontoken artifact of their choice.
As an additional cost to cast this spell, discard a card.Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach Sword of the Squeak to that creature.Equip
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Rolling Hamsphere gets +1/+1 for each Hamster you control.Whenever Rolling Hamsphere attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control.Crew 3
+1: Create three 1/1 white Soldier creature tokens.−3: Destroy all creatures with power 4 or greater.−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield., : Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Creature spells you cast with power 4 or greater cost less to cast.Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
: Add one mana of any color.Whenever you expend 8, return up to one target permanent card from your graveyard to your hand. (You expend 8 as you spend your eighth total mana to cast spells during a turn.)
Each Fungus and Saproling you control has ": Add ."At the beginning of your end step, create a 1/1 green Saproling creature token.Create two 1/1 green Saproling creature tokens. (Then exile this card. You may cast the creature later from exile.)
LifelinkWhenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card.Whenever an opponent casts their second spell each turn, draw a card.
When Rain of Riches enters, create two Treasure tokens.The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random...
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)First strikeWhenever this creature deals combat damage to a player, create that many tapped Treasure tokens.
Birds you control get +1/+1 and have vigilance.At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow.