When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power.At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.
Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.)At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors.At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it.
During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."
HasteWhenever Arthur, Marigold Knight and at least one other creature attack, look at the top six cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in a random order. Return that creature to its owner's hand at end of combat.
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Birds you control get +1/+1 and have vigilance.At the beginning of your end step, for each spell you've cast this turn, create a 1/2 blue Bird creature token with flying named Storm Crow.
Tempting Offer — Draw a card and create a 1/1 white Rabbit creature token. Then each opponent may draw a card and create a 1/1 white Rabbit creature token. For each opponent who does, you draw a card and you create a 1/1 white Rabbit creature token.
FlyingAt the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."Pay 10 life: Untap all lands you control. Activate only once each turn.