Magic 2013
[1][W] Show of Valor
M13#34#N
Target creature gets +2/+4 until end of turn.
[common] common
Magic 2013
[1][W] Show of Valor - Foil
M13#34#F
Target creature gets +2/+4 until end of turn.
[common] common
Magic 2013
[2][R] Flames of the Firebrand
M13#132#N
Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
[uncommon] uncommon
Magic 2013
[4][U][U] Harbor Serpent
M13#53#N
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
[common] common
Magic 2013
[4][U][U] Harbor Serpent - Foil
M13#53#F
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
[common] common
Magic 2013
[1][R][R] Wall of Fire
M13#156#N
Defender (This creature can't attack.): Wall of Fire gets +1/+0 until end of turn.
[common] common
Magic 2013
[1][R][R] Wall of Fire - Foil
M13#156#F
Defender (This creature can't attack.): Wall of Fire gets +1/+0 until end of turn.
[common] common
Magic 2013
[3][U][U] Battle of Wits
M13#44#N
At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
[rare] rare
Magic 2013
[1][W] Divine Favor
M13#11#N
Enchant creatureWhen Divine Favor enters, you gain 3 life.Enchanted creature gets +1/+3.
[common] common
Magic 2013
[1][W] Divine Favor - Foil
M13#11#F
Enchant creatureWhen Divine Favor enters, you gain 3 life.Enchanted creature gets +1/+3.
[common] common
Magic 2013